Why learning needs more play: meet us at Didacta Italia 2026 in Florence
Why learning needs more play: meet us at Didacta Italia 2026 in Florence
Why learning needs more play: meet us at Didacta Italia 2026 in Florence
5 reasons you think VR isn’t for you (and how SEPHIROT® INTERACTIVE EXPERIENCE addresses common fears and builds powerful, scalable, custom storytelling formats)
MUSIC AS A PORTAL | Interview with Fabio D'Onofrio, composer for SEPHIROT® INTERACTIVE EXPERIENCE
How games and play-based formats transform networking for startups, companies and stakeholders.
INSTILLING VISIONS | Interview with Lisa Merletti, concept artist of SEPHIROT® INTERACTIVE EXPERIENCE
INVENTING A NEW REALITY | Interview with Alessandro Anglani, Game Director of SEPHIROT® INTERACTIVE EXPERIENCE
The Only Show that Makes You Feel Proud: the Sephirot® System and the Four Keys to Fun while playing!
CHRONES. REUNITES WORLDS is the day-long event for CHRONES. anniversary!
WHAT IS INTERACTIVE STORYTELLING | Disambiguation: no more confusion about what interactive storytelling is!
What does CHRONES. mean? The origin behind the name of our company!