Team Building Is Dead. Long Live Team Playing.
Team playing: how CHRONES. transforms team building through role-playing, immersive experiences, and real data.
Team playing: how CHRONES. transforms team building through role-playing, immersive experiences, and real data.
5 reasons you think VR isn’t for you (and how SEPHIROT® INTERACTIVE EXPERIENCE addresses common fears and builds powerful, scalable, custom storytelling formats)
MUSIC AS A PORTAL | Interview with Fabio D'Onofrio, composer for SEPHIROT® INTERACTIVE EXPERIENCE
The world’s first playable comedy show | Interview with BEAK, the power of interactive comedy, co-creation with the audience, and how video game logic reshapes live performance
Because play was always serious: a new approach to games with purpose.
How games and play-based formats transform networking for startups, companies and stakeholders.
Who invented virtual reality | From Sensorama to Oculus Quest: The Incredible Journey of Virtual Reality!
INSTILLING VISIONS | Interview with Lisa Merletti, concept artist of SEPHIROT® INTERACTIVE EXPERIENCE
INVENTING A NEW REALITY | Interview with Alessandro Anglani, Game Director of SEPHIROT® INTERACTIVE EXPERIENCE
CHRONES. REUNITES WORLDS is the day-long event for CHRONES. anniversary!