Team Building Is Dead. Long Live Team Playing.
Team playing: how CHRONES. transforms team building through role-playing, immersive experiences, and real data.
Team playing: how CHRONES. transforms team building through role-playing, immersive experiences, and real data.
The world’s first playable comedy show | Interview with BEAK, the power of interactive comedy, co-creation with the audience, and how video game logic reshapes live performance
Because play was always serious: a new approach to games with purpose.
How games and play-based formats transform networking for startups, companies and stakeholders.
The Only Show that Makes You Feel Proud: the Sephirot® System and the Four Keys to Fun while playing!
CHRONES. REUNITES WORLDS is the day-long event for CHRONES. anniversary!
Women developers and game designers: a perspective on the history and present state of women in gaming
WHAT IS INTERACTIVE STORYTELLING | Disambiguation: no more confusion about what interactive storytelling is!
How to use games to engage audiences and spread your brand during live events: from the design phase to the follow-up after the event, users will remember what fun they had during your initiative!
The Metaverse explained to your uncle: a brief guide to understanding the origin and the future of the Metaverse!